Symbol: GetMode
headers/os/interface/Screen.h
66
status_t GetMode(display_mode* mode);
headers/os/interface/Screen.h
67
status_t GetMode(uint32 workspace,
headers/private/interface/PrivateScreen.h
70
status_t GetMode(uint32 workspace, display_mode* mode);
headers/private/kernel/platform/efi/protocol/console-control.h
23
efi_status (*GetMode) (struct efi_console_control_protocol* self,
src/add-ons/kernel/file_systems/ramfs/Node.h
60
inline mode_t GetMode() const { return fMode; }
src/add-ons/kernel/file_systems/ramfs/Volume.cpp
311
node->GetMode(), 0);
src/add-ons/kernel/file_systems/ramfs/kernel_interface.cpp
238
*_type = foundNode->GetMode();
src/add-ons/kernel/file_systems/ramfs/kernel_interface.cpp
686
st->st_mode = node->GetMode();
src/add-ons/kernel/file_systems/ramfs/kernel_interface.cpp
715
if (check_write_stat_permissions(node->GetGID(), node->GetUID(), node->GetMode(),
src/add-ons/kernel/file_systems/ramfs/kernel_interface.cpp
728
node->SetMode((node->GetMode() & ~S_IUMSK)
src/add-ons/kernel/file_systems/reiserfs/StatItem.h
103
uint16 GetMode() const
src/add-ons/kernel/file_systems/reiserfs/StatItem.h
169
bool IsDir() const { return S_ISDIR(GetMode()); }
src/add-ons/kernel/file_systems/reiserfs/StatItem.h
170
bool IsFile() const { return S_ISREG(GetMode()); }
src/add-ons/kernel/file_systems/reiserfs/StatItem.h
171
bool IsSymlink() const { return S_ISLNK(GetMode()); }
src/add-ons/kernel/file_systems/reiserfs/StatItem.h
178
PRINT((" mode: %hx\n", GetMode()));
src/add-ons/kernel/file_systems/reiserfs/kernel_interface.cpp
251
*_type = foundNode->GetStatData()->GetMode() & S_IFMT;
src/add-ons/kernel/file_systems/reiserfs/kernel_interface.cpp
320
return check_access_permissions(mode, statData->GetMode(),
src/add-ons/kernel/file_systems/reiserfs/kernel_interface.cpp
337
st->st_mode = statData->GetMode();
src/add-ons/screen_savers/ifs/IFSSaver.cpp
148
screen.GetMode(&mode);
src/kits/game/DirectWindow.cpp
445
status_t status = BScreen(id).GetMode(&mode);
src/kits/game/WindowScreen.cpp
1015
status_t status = screen.GetMode(&currentMode);
src/kits/game/WindowScreen.cpp
603
status = screen.GetMode(fOriginalDisplayMode);
src/kits/game/WindowScreen.cpp
819
status_t status = screen.GetMode(&mode);
src/kits/interface/InterfaceDefs.cpp
474
status_t status = screen.GetMode(index, &mode);
src/kits/interface/PrivateScreen.cpp
215
if (GetMode(B_CURRENT_WORKSPACE_INDEX, &mode) == B_OK)
src/kits/interface/Screen.cpp
230
return fScreen->GetMode(B_CURRENT_WORKSPACE_INDEX, mode);
src/kits/interface/Screen.cpp
240
return fScreen->GetMode(workspace, mode);
src/libs/glut/glutGameMode.cpp
105
screen.GetMode(fGameModeWorkspace, &fOriginalMode);
src/libs/glut/glutGameMode.cpp
115
screen.GetMode(fGameModeWorkspace, &fCurrentMode);
src/preferences/backgrounds/BackgroundImage.cpp
274
BScreen().GetMode(&mode);
src/preferences/backgrounds/BackgroundsView.cpp
1215
BScreen().GetMode(&fMode);
src/preferences/keymap/KeymapWindow.cpp
97
status_t status = screen.GetMode(&mode);
src/preferences/screen/ScreenMode.cpp
241
if (screen.GetMode(workspace, &displayMode) != B_OK)
src/preferences/screen/ScreenMode.cpp
299
return screen.GetMode(workspace, &mode);
src/preferences/screen/ScreenMode.cpp
342
if (screen.GetMode(workspace, &fOriginalDisplayMode[workspace])
src/preferences/screen/ScreenWindow.cpp
1437
screen.GetMode(&newMode);
src/servers/app/Desktop.cpp
535
screen->GetMode(mode);
src/servers/app/Desktop.cpp
781
screen->GetMode(oldMode);
src/servers/app/Desktop.cpp
847
screen->GetMode(mode);
src/servers/app/Screen.cpp
195
fHWInterface->GetMode(&mode);
src/servers/app/Screen.cpp
204
fHWInterface->GetMode(&mode);
src/servers/app/Screen.cpp
231
fHWInterface->GetMode(&mode);
src/servers/app/Screen.cpp
241
fHWInterface->GetMode(&mode);
src/servers/app/Screen.cpp
93
GetMode(current);
src/servers/app/Screen.h
44
void GetMode(display_mode& mode) const;
src/servers/app/Screen.h
45
void GetMode(uint16 &width, uint16 &height,
src/servers/app/VirtualScreen.cpp
135
screen->GetMode(mode);
src/servers/app/VirtualScreen.cpp
182
screen->GetMode(width, height, colorSpace, frequency);
src/servers/app/VirtualScreen.cpp
70
screen->GetMode(mode);
src/servers/app/VirtualScreen.cpp
98
screen->GetMode(mode);
src/servers/app/Window.cpp
155
Screen()->GetMode(width, height, colorSpace, frequency);
src/servers/app/drawing/BitmapHWInterface.h
32
virtual void GetMode(display_mode* mode);
src/servers/app/drawing/HWInterface.h
81
virtual void GetMode(display_mode* mode) = 0;
src/servers/app/drawing/interface/local/AccelerantHWInterface.h
34
virtual void GetMode(display_mode* mode);
src/servers/app/drawing/interface/remote/RemoteHWInterface.h
39
virtual void GetMode(display_mode* mode);
src/servers/app/drawing/interface/virtual/DWindowHWInterface.h
35
virtual void GetMode(display_mode* mode);
src/servers/app/drawing/interface/virtual/ViewHWInterface.h
30
virtual void GetMode(display_mode* mode);
src/tests/kits/interface/ScreenTest.cpp
18
status_t status = screen.GetMode(&oldMode);
src/tests/kits/interface/ScreenTest.cpp
40
status_t status = screen.GetMode(&newMode);