GetLocation
intptr_t GetLocation() {return (intptr_t)fData;}
maxLength = fHeader->GetLen() - entry->GetLocation();
maxLength = EntryAt(index -1)->GetLocation()
- entry->GetLocation();
uint16 GetLocation() const { return le2h(deh_location); }
PRINT((" location: %hu\n", GetLocation()));
uint32 location = entry->GetLocation();
return (uint8*)fNode->GetData() + fHeader->GetLocation();
uint32 location = fHeader->GetLocation();
uint16 GetLocation() const { return le2h(ih_item_location); }
GetLocation(message);
void GetLocation(BMessage* message);
status_t GetLocation(BString* location);
if (fController->GetLocation(&info) != B_OK)
BPoint GetLocation() { return Frame().LeftTop(); };