GetJob
Job* GetJob(const JobKey& key);
if (fWorker->GetJob(jobKey) != NULL)
if (GetWorker()->GetJob(jobKey) == NULL) {
if (GetWorker()->GetJob(jobKey) == NULL) {
if (item && item->GetJob()->Status() == kFailed) {
item->GetJob()->SetStatus(kWaiting);
if (item && item->GetJob()->Status() != kProcessing) {
item->GetJob()->SetStatus(kFailed);
item->GetJob()->Remove();
if (item && item->GetJob() == job)
Job* GetJob() const { return fJob; }
Job* job = item->GetJob();