GetInputClockDetect
DWORD dwClocksFromDsp = GetDspCommObject()->GetInputClockDetect();
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
if ( E3G_CLOCK_DETECT_BIT_WORD96 & GetInputClockDetect() )
if ( E3G_CLOCK_DETECT_BIT_SPDIF96 & GetInputClockDetect() )
DWORD dwClocksFromDsp = GetDspCommObject()->GetInputClockDetect();
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
DWORD GetInputClockDetect()
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
Status = GetInputClockDetect( pMixerFunction->Data.dwClockDetectBits );
GetInputClockDetect(pPolledStuff->dwClockDetectBits);
DWORD dwClocksFromDsp = GetDspCommObject()->GetInputClockDetect();
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
DWORD dwClocksFromDsp = GetDspCommObject()->GetInputClockDetect();
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
if ( GML_CLOCK_DETECT_BIT_SPDIF96 & GetInputClockDetect() )
DWORD dwClocksFromDsp = GetDspCommObject()->GetInputClockDetect();
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
DWORD dwClocksFromDsp = GetDspCommObject()->GetInputClockDetect();
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
if ( GML_CLOCK_DETECT_BIT_WORD96 & GetInputClockDetect() )
DWORD dwClocksFromDsp = GetDspCommObject()->GetInputClockDetect();
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
DWORD dwClocksFromDsp = GetDspCommObject()->GetInputClockDetect();
virtual ECHOSTATUS GetInputClockDetect(DWORD &dwClockDetectBits);
if ( 0 != ( dwMask96 & GetInputClockDetect() ) )
if ( 0 != ( dwMask96 & GetInputClockDetect() ) )
if ( GML_CLOCK_DETECT_BIT_SPDIF96 & GetInputClockDetect() )
if ( GML_CLOCK_DETECT_BIT_WORD96 & GetInputClockDetect() )