GetInputChannelCount
if (fCore->Settings()->UseBalanceControl() && input->GetInputChannelCount() == 2 && 1 /*channel mask is stereo */) {
if (*ioSize < input->GetInputChannelCount() * sizeof(float))
*ioSize = input->GetInputChannelCount() * sizeof(float);
for (int chan = 0; chan < input->GetInputChannelCount(); chan++)
if (fCore->Settings()->UseBalanceControl() && input->GetInputChannelCount() == 2 && 1 /*channel mask is stereo */) {
if (size < input->GetInputChannelCount() * sizeof(float))
for (int chan = 0; chan < input->GetInputChannelCount(); chan++)
&& in->GetInputChannelCount() == 2 && 1
->SetChannelCount(in->GetInputChannelCount());
for (int chan = 0; chan < in->GetInputChannelCount(); chan++) {
int GetInputChannelCount();
int count = input->GetInputChannelCount();
int count = input->GetInputChannelCount();