GetConnectedInputsFor
status_t GetConnectedInputsFor(const media_node& node,
err = r->GetConnectedInputsFor(
status_t err = BMediaRoster::Roster()->GetConnectedInputsFor(
if (roster->GetConnectedInputsFor(nodeInfo.node, inputs, numberOfInputs,
if (fMediaRoster->GetConnectedInputsFor(node, inputs, 16, &count)
rv = roster->GetConnectedInputsFor(destinationNode,inputs,2,&count);
rv = roster->GetConnectedInputsFor(sourceNode,inputs,2,&count);