GetColor32
rgb_color GetColor32() const;
rgb_color color = fPatternHandler->HighColor().GetColor32();
_SetRendererColor(fPatternHandler->HighColor().GetColor32());
_SetRendererColor(fPatternHandler->HighColor().GetColor32());
_SetRendererColor(fPatternHandler->LowColor().GetColor32());
SetHighColor(data->highcolor.GetColor32());
SetLowColor(data->lowcolor.GetColor32());
StraightLine(a, b, fPatternHandler->HighColor().GetColor32())) {
StraightLine(a, b, fPatternHandler->LowColor().GetColor32())) {
fPatternHandler->HighColor().GetColor32());
fPatternHandler->LowColor().GetColor32());
FillRect(rect, fPatternHandler->HighColor().GetColor32());
FillRect(rect, fPatternHandler->LowColor().GetColor32());
{ SetHighColor(color.GetColor32()); }
{ SetLowColor(color.GetColor32()); }