GetCharacterSetByConversionID
static const BCharacterSet * GetCharacterSetByConversionID(uint32 id);
= BCharacterSetRoster::GetCharacterSetByConversionID(value);
&& BCharacterSetRoster::GetCharacterSetByConversionID(fMailCharacterSet) == NULL)
&& BCharacterSetRoster::GetCharacterSetByConversionID(fMailCharacterSet) == NULL)
&& BCharacterSetRoster::GetCharacterSetByConversionID(fMailCharacterSet)
= BCharacterSetRoster::GetCharacterSetByConversionID(encoding);
= BCharacterSetRoster::GetCharacterSetByConversionID(id);
= BCharacterSetRoster::GetCharacterSetByConversionID(fEncoding);
= BCharacterSetRoster::GetCharacterSetByConversionID(view->Encoding());
const BCharacterSet* charset = BCharacterSetRoster::GetCharacterSetByConversionID(
const BCharacterSet* charset = BCharacterSetRoster::GetCharacterSetByConversionID(