GetAllInputs
status_t GetAllInputs(const media_node& node,
status_t GetAllInputs(BBufferConsumer* node,
if (MediaRosterEx(this)->GetAllInputs(out_input->node , &inlist) == B_OK)
if (MediaRosterEx(this)->GetAllInputs(destnode , &inlist) == B_OK)
rv = MediaRosterEx(this)->GetAllInputs(node, &list);
rv = MediaRosterEx(this)->GetAllInputs(node, &list);
rv = MediaRosterEx(this)->GetAllInputs(node, &list);
if (GetAllInputs(consumer, &list) == B_OK)