Symbol: GameProducer
src/kits/game/GameProducer.cpp
106
GameProducer::DisposeOutputCookie(int32 cookie)
src/kits/game/GameProducer.cpp
114
GameProducer::EnableOutput(const media_source& what, bool enabled,
src/kits/game/GameProducer.cpp
129
GameProducer::FormatSuggestionRequested(media_type type, int32 /*quality*/,
src/kits/game/GameProducer.cpp
149
GameProducer::FormatProposal(const media_source& output, media_format* format)
src/kits/game/GameProducer.cpp
170
GameProducer::PrepareToConnect(const media_source& what,
src/kits/game/GameProducer.cpp
211
GameProducer::Connect(status_t error, const media_source& source,
src/kits/game/GameProducer.cpp
276
GameProducer::Disconnect(const media_source& what,
src/kits/game/GameProducer.cpp
290
GameProducer::FormatChangeRequested(const media_source& source,
src/kits/game/GameProducer.cpp
300
GameProducer::SetBufferGroup(const media_source& forSource,
src/kits/game/GameProducer.cpp
340
GameProducer::GetLatency(bigtime_t* _latency)
src/kits/game/GameProducer.cpp
349
GameProducer::LateNoticeReceived(const media_source& what, bigtime_t howMuch,
src/kits/game/GameProducer.cpp
381
GameProducer::LatencyChanged(const media_source& source,
src/kits/game/GameProducer.cpp
396
GameProducer::SetPlayRate(int32 numerator, int32 denominator)
src/kits/game/GameProducer.cpp
404
GameProducer::HandleMessage(int32 message, const void* data, size_t size)
src/kits/game/GameProducer.cpp
41
GameProducer::GameProducer(GameSoundBuffer* object,
src/kits/game/GameProducer.cpp
412
GameProducer::AdditionalBufferRequested(const media_source& source,
src/kits/game/GameProducer.cpp
423
GameProducer::NodeRegistered()
src/kits/game/GameProducer.cpp
438
GameProducer::SetRunMode(run_mode mode)
src/kits/game/GameProducer.cpp
449
GameProducer::HandleEvent(const media_timed_event* event, bigtime_t lateness,
src/kits/game/GameProducer.cpp
522
GameProducer::FillNextBuffer(bigtime_t event_time)
src/kits/game/GameProducer.cpp
76
GameProducer::~GameProducer()
src/kits/game/GameProducer.cpp
85
GameProducer::AddOn(int32* internal_id) const
src/kits/game/GameProducer.cpp
93
GameProducer::GetNextOutput(int32* cookie, media_output* _output)
src/kits/game/GameProducer.h
39
class GameProducer : public BBufferProducer, public BMediaEventLooper {
src/kits/game/GameProducer.h
41
GameProducer(GameSoundBuffer* object,
src/kits/game/GameProducer.h
43
~GameProducer();
src/kits/game/GameSoundBuffer.cpp
71
fNode = new GameProducer(this, format);
src/kits/game/GameSoundBuffer.h
18
class GameProducer;
src/kits/game/GameSoundBuffer.h
69
GameProducer * fNode;