FreeChunkKey
FreeChunkKey(size_t size)
FreeChunkKey(const FreeChunk* chunk)
typedef FreeChunkKey KeyType;
static FreeChunkKey GetKey(const FreeChunk* node)
return FreeChunkKey(node);
static int Compare(const FreeChunkKey& key, const FreeChunk* node)
FreeChunk* chunk = fFreeChunkTree.FindClosest(FreeChunkKey(size), true, true);