FlangerNode
FlangerNode* pNode = new FlangerNode(this);
const float FlangerNode::s_fMaxDelay = 100.0;
const char* const FlangerNode::s_nodeName = "FlangerNode";
void FlangerNode::handleStartEvent(
void FlangerNode::handleStopEvent(
void FlangerNode::ignoreEvent(
void FlangerNode::getPreferredFormat(
status_t FlangerNode::validateProposedFormat(
FlangerNode::~FlangerNode() {
void FlangerNode::specializeOutputFormat(
FlangerNode::FlangerNode(BMediaAddOn* pAddOn) :
void FlangerNode::initParameterValues() {
void FlangerNode::initParameterWeb() {
void FlangerNode::initFilter() {
void FlangerNode::startFilter() {
void FlangerNode::stopFilter() {
bigtime_t FlangerNode::calcProcessingLatency() {
void FlangerNode::filterBuffer(
status_t FlangerNode::HandleMessage(
BMediaAddOn* FlangerNode::AddOn(
void FlangerNode::SetRunMode(
void FlangerNode::HandleEvent(
void FlangerNode::NodeRegistered() {
bigtime_t FlangerNode::OfflineTime() {
status_t FlangerNode::AcceptFormat(
void FlangerNode::BufferReceived(
FlangerNode::Connected(const media_source& source,
void FlangerNode::Disconnected(
void FlangerNode::DisposeInputCookie(
status_t FlangerNode::FormatChanged(
status_t FlangerNode::GetLatencyFor(
status_t FlangerNode::GetNextInput(
void FlangerNode::ProducerDataStatus(
status_t FlangerNode::SeekTagRequested(
void FlangerNode::AdditionalBufferRequested(
void FlangerNode::Connect(
void FlangerNode::Disconnect(
status_t FlangerNode::DisposeOutputCookie(
void FlangerNode::EnableOutput(
status_t FlangerNode::FormatChangeRequested(
status_t FlangerNode::FormatProposal(
status_t FlangerNode::FormatSuggestionRequested(
status_t FlangerNode::GetLatency(
status_t FlangerNode::GetNextOutput(
void FlangerNode::LatencyChanged(
void FlangerNode::LateNoticeReceived(
status_t FlangerNode::PrepareToConnect(
status_t FlangerNode::SetBufferGroup(
status_t FlangerNode::SetPlayRate(
status_t FlangerNode::VideoClippingChanged(
status_t FlangerNode::GetParameterValue(
void FlangerNode::SetParameterValue(
void FlangerNode::handleParameterEvent(
class FlangerNode :
virtual ~FlangerNode();
FlangerNode(BMediaAddOn* pAddOn=0);