Finish
status_t Finish();
status_t Finish();
status_t Finish(status_t err = B_OK);
status_t Finish(status_t err = B_OK);
status_t Finish();
status_t Finish();
status_t Finish();
fRequest->Finish(false);
fRequest->Finish(false);
fRequest->Finish(false);
fRequest->Finish(false);
status_t Finish(bool resubmit);
request->Finish(tfd, bytesTransfered);
void Finish(int tfd, size_t bytesTransfered);
fRequest->Finish(false);
fRequest->Finish(false);
fRequest->Finish(false);
fRequest->Finish(false);
fRequest->Finish(false);
return fRequest->Finish(false);
status_t Finish(bool resubmit);
} while (status == B_OK && !operation.Finish());
while (!operation->Finish()) {
return m_spAPECompressCreate->Finish(pTerminatingData, nTerminatingBytes, nWAVTerminatingBytes);
int Finish(unsigned char * pTerminatingData, int nTerminatingBytes, int nWAVTerminatingBytes);
int Finish(const void * pTerminatingData, int nTerminatingBytes, int nWAVTerminatingBytes);
THROW_ON_ERROR(spAPECompress->Finish(spBuffer.GetPtr(), nTerminatingBytes, nTerminatingBytes))
THROW_ON_ERROR(spAPECompress->Finish(spTempBuffer, nTerminatingBytes, spAPEDecompress->GetInfo(APE_INFO_WAV_TERMINATING_BYTES)));
THROW_ON_ERROR(spAPECompress->Finish(NULL, 0, 0));
virtual int Finish(unsigned char * pTerminatingData, int nTerminatingBytes, int nWAVTerminatingBytes) = 0;
stillActive = fRendererSettingsMenu->Finish(fParentLooper,
stillActive |= item->Finish(fParentLooper,
virtual bool Finish(BLooper* parentLooper,
stillActive |= item->Finish(parentLooper, this, force);
virtual bool Finish(BLooper* parentLooper, bool force) = 0;
virtual bool Finish(BLooper* parentLooper,
virtual bool Finish(BLooper* parentLooper, bool force);
Finish();
void Finish();
oldDialog->Finish();
oldDialog->Finish();
result = packageWriter.Finish();
result = packageWriter.Finish();
result = repositoryWriter.Finish();
result = repositoryWriter.Finish();
BUnarchiver(from).Finish();
return archiver.Finish(err);
return archiver.Finish(err);
return archiver.Finish(result);
return archiver.Finish(result);
return archiver.Finish(err);
BUnarchiver(from).Finish();
unarchiver.Finish(B_NO_MEMORY);
return archiver.Finish(result);
return archiver.Finish(result);
return archiver.Finish(err);
err = archiver.Finish();
BUnarchiver(from).Finish();
return archiver.Finish(err);
return archiver.Finish(err);
unarchiver.Finish();
return archiver.Finish(ret);
unarchiver.Finish(err);
unarchiver.Finish(err);
unarchiver.Finish(err);
return archiver.Finish(err);
BUnarchiver(from).Finish();
return archiver.Finish(result);
return archiver.Finish(err);
return archiver.Finish(err);
unarchiver.Finish(err);
return archiver.Finish(result);
return archiver.Finish(err);
return archiver.Finish(ret);
return archiver.Finish(err);
unarchiver.Finish(unarchiver.FindObject<BView>(kViewField, 0,
return fImpl->Finish();
status_t error = fHeapWriter->Finish();
error = fHeapWriter->Finish();
return fImpl->Finish();
result = fHeapWriter->Finish();
return unarchiver.Finish();
return archiver.Finish(err);
return archiver.Finish(err);
return archiver.Finish(err);
return archiver.Finish(err);
unarchiver.Finish(err);
unarchiver.Finish(err);
unarchiver.Finish(err);
BUnarchiver(archive).Finish(B_OK);
BUnarchiver(archive).Finish(B_OK);
BUnarchiver(archive).Finish(B_OK);
consumer.Finish(x, y);
if (operation.Finish())
bool Finish();
bool operationFinished = operation->Finish();
bool finished = operation.Finish();
finished = operation.Finish();
if (!operation.Finish())
return Finish(Interrupted());
zlib.Finish();
zlib.Finish();
int Finish();