FindProperty
if (FindProperty(property->Identifier())) {
if (Property* p = FindProperty(propertyID)) {
if (Property* p = FindProperty(propertyID)) {
IntProperty* p = dynamic_cast<IntProperty*>(FindProperty(propertyID));
if (IntProperty* p = dynamic_cast<IntProperty*>(FindProperty(propertyID)))
Int64Property* p = dynamic_cast<Int64Property*>(FindProperty(propertyID));
if (Int64Property* p = dynamic_cast<Int64Property*>(FindProperty(propertyID)))
FloatProperty* p = dynamic_cast<FloatProperty*>(FindProperty(propertyID));
if (FloatProperty* p = dynamic_cast<FloatProperty*>(FindProperty(propertyID)))
BoolProperty* p = dynamic_cast<BoolProperty*>(FindProperty(propertyID));
if (BoolProperty* p = dynamic_cast<BoolProperty*>(FindProperty(propertyID)))
Property* FindProperty(uint32 propertyID) const;
Property* local = fPropertyObject->FindProperty(p->Identifier());
Property* previous = fSavedProperties->FindProperty(propertyID);
Property* current = fPropertyObject->FindProperty(propertyID);
object->FindProperty(PROPERTY_PATH));
object->FindProperty(PROPERTY_JOIN_MODE));
object->FindProperty(PROPERTY_CAP_MODE));
object->FindProperty(PROPERTY_JOIN_MODE));