FillWaveHeader
WAVE_HEADER WAVHeader; FillWaveHeader(&WAVHeader,
WAVE_HEADER WAVHeader; FillWaveHeader(&WAVHeader, m_APEFileInfo.nWAVDataBytes, &wfeFormat,
DLLEXPORT int __stdcall FillWaveHeader(WAVE_HEADER * pWAVHeader, int nAudioBytes, WAVEFORMATEX * pWaveFormatEx, int nTerminatingBytes = 0);