FileSystemId
FileSystemId::operator==(const FileSystemId& fsid) const
FileSystemId::operator!=(const FileSystemId& fsid) const
inline bool operator==(const FileSystemId& fsid) const;
inline bool operator!=(const FileSystemId& fsid) const;
FileSystemId* fsid
= reinterpret_cast<FileSystemId*>(values[2].fData.fPointer);
FileSystemId fFsId;
inline const FileSystemId&
inline const FileSystemId& FsId() const;
FileSystemId* fsid
= reinterpret_cast<FileSystemId*>(values[3].fData.fPointer);
FileSystemId* fsid = reinterpret_cast<FileSystemId*>(data);
FileSystemId* fsid
= reinterpret_cast<FileSystemId*>(values[0].fData.fPointer);
FileSystemId fsid;