FileInfo
FileInfo::FileInfo()
FileInfo::~FileInfo()
FileInfo::FileInfo(const FileInfo& fi)
FileInfo&
FileInfo::operator=(const FileInfo& fi)
FileInfo::UpdateFileHandles(FileSystem* fs)
FileInfo();
~FileInfo();
FileInfo(const FileInfo& fi);
FileInfo& operator=(const FileInfo& fi);
FileInfo fi;
FileInfo fi;
FileInfo fileInfo;
FileInfo info;
Inode::CreateInode(FileSystem* fs, const FileInfo& fi, Inode** _inode)
FileInfo fi;
static status_t CreateInode(FileSystem* fs, const FileInfo& fi,
AVLTreeMap<ino_t, FileInfo>::ConstIterator iterator = fMap.GetIterator();
const FileInfo* fileInfo = iterator.CurrentValuePointer();
InodeIdMap::AddName(FileInfo& fileInfo, InodeNames* parent,
AVLTreeMap<ino_t, FileInfo>::Iterator iterator = fMap.Find(id);
AVLTreeMap<ino_t, FileInfo>::Iterator iterator = fMap.Find(id);
FileInfo* fileInfo = iterator.CurrentValuePointer();
InodeIdMap::GetFileInfo(FileInfo* fileInfo, ino_t id)
AVLTreeMap<ino_t, FileInfo>::Iterator iterator = fMap.Find(id);
status_t AddName(FileInfo& fileInfo,
status_t GetFileInfo(FileInfo* fileInfo,
AVLTreeMap<ino_t, FileInfo> fMap;
FileInfo fileInfo;
FileInfo fInfo;
FileInfo fileInfo;
ControlsView::ShowInfo(const FileInfo* info)
struct FileInfo;
void ShowInfo(const FileInfo* info);
InfoWin::InfoWin(BPoint p, FileInfo *f, BWindow* parent)
struct FileInfo;
InfoWin(BPoint location, FileInfo* info,
MainWindow::ShowInfo(const FileInfo* info)
struct FileInfo;
void ShowInfo(const FileInfo* info);
FileInfo* info = _FileAt(where);
FileInfo* info = _FileAt(where);
FileInfo* currentDir = fScanner->CurrentDir();
FileInfo* parent = currentDir;
PieView::_DrawDirectory(BRect b, FileInfo* info, float parentSpan,
vector<FileInfo*>::iterator i = info->children.begin();
FileInfo*
PieView::_BuildOpenWithMenu(FileInfo* info)
PieView::_ShowContextMenu(FileInfo* info, BPoint p)
PieView::_Launch(FileInfo* info, const entry_ref* appRef)
PieView::_OpenInfo(FileInfo* info, BPoint p)
struct FileInfo;
float _DrawDirectory(BRect b, FileInfo* info,
FileInfo* _FileAt(const BPoint& where);
BMenu* _BuildOpenWithMenu(FileInfo* info);
void _ShowContextMenu(FileInfo* info, BPoint where);
void _Launch(FileInfo* info,
void _OpenInfo(FileInfo* info, BPoint p);
Segment(float b, float e, FileInfo* i)
FileInfo* info;
FileInfo* fCurrentDir;
FileInfo* fClickedFile;
Scanner::_DirectoryContains(FileInfo* currentDir, entry_ref* ref)
vector<FileInfo*>::iterator i = currentDir->children.begin();
Scanner::_RunScan(FileInfo* startInfo)
FileInfo* freeSpace = new FileInfo;
FileInfo *parent = startInfo->parent;
vector<FileInfo *>::iterator i = parent->children.begin();
FileInfo* newInfo = _GetFileInfo(&startDir, parent);
FileInfo*
Scanner::_GetFileInfo(BDirectory* dir, FileInfo* parent)
FileInfo* thisDir = new FileInfo;
FileInfo *child = new FileInfo;
vector<FileInfo *>::iterator i = thisDir->children.begin();
FileInfo* checkDir = fSnapshot->rootDir;
FileInfo* prefDir = NULL;
FileInfo* startInfo;
Scanner::Refresh(FileInfo* startInfo)
void Refresh(FileInfo* startInfo = NULL);
FileInfo* CurrentDir() const
void ChangeDir(FileInfo* info)
void _RunScan(FileInfo *startInfo);
FileInfo* _GetFileInfo(BDirectory* dir, FileInfo* parent);
bool _DirectoryContains(FileInfo* currentDir,
FileInfo::FileInfo()
FileInfo::~FileInfo()
FileInfo* child = *children.begin();
FileInfo::GetPath(string& path) const
FileInfo*
FileInfo::FindChild(const char* name) const
vector<FileInfo*>::const_iterator i = children.begin();
FileInfo::Type() const
FileInfo();
~FileInfo();
FileInfo* FindChild(const char* name) const;
FileInfo* parent;
std::vector<FileInfo*> children;
FileInfo* rootDir;
FileInfo* freeSpace;
FileInfo* currentDir;
StatusView::ShowInfo(const FileInfo* info)
struct FileInfo;
void ShowInfo(const FileInfo* info);
const FileInfo* fCurrentFileInfo;
VolumeView::ShowInfo(const FileInfo* info)
struct FileInfo;
void ShowInfo(const FileInfo* info);