FeatureUnit
FeatureUnit* unit, uint32 channel, uint32 channels)
FeatureUnit* unit = static_cast<FeatureUnit*>(control);
FeatureUnit::FeatureUnit(AudioControlInterface* interface,
FeatureUnit::~FeatureUnit()
FeatureUnit::Name()
FeatureUnit::HasControl(int32 Channel, uint32 Control)
FeatureUnit::NormalizeAndTraceChannel(int32 Channel)
control = new(std::nothrow) FeatureUnit(this, Header);
class FeatureUnit : public _AudioControl {
FeatureUnit(AudioControlInterface* interface,
virtual ~FeatureUnit();
multi_mix_control_info* Info, FeatureUnit* unit,