F_NODES_CONNECTED
if ((fFlags & F_NODES_CONNECTED) != 0) {
if ((fFlags & F_NODES_CONNECTED) == 0)
if ((fFlags & F_NODES_CONNECTED) == 0)
if ((fFlags & F_NODES_CONNECTED) == 0)
if ((fFlags & F_NODES_CONNECTED) == 0)
if ((fFlags & F_NODES_CONNECTED) == 0)
if ((fFlags & F_NODES_CONNECTED) == 0)
if ((fFlags & F_NODES_CONNECTED) == 0)
fFlags |= F_NODES_CONNECTED;