FSSetPoseLocation
FSSetPoseLocation(deststat.st_ino, sourceNode, *loc);
FSSetPoseLocation(statbuf.st_ino, sourceNode, *loc);
return FSSetPoseLocation(destNodeRef.node, &node, point);
FSSetPoseLocation(destParentIno, destNode, *loc);
status_t FSSetPoseLocation(BEntry* entry, BPoint point);
status_t FSSetPoseLocation(ino_t destDirInode, BNode* destNode, BPoint point);
FSSetPoseLocation(entry, *oldLocation);
FSSetPoseLocation(targetModel->NodeRef()->node, &node,
&& FSSetPoseLocation(targetModel->NodeRef()->node, node, point) == B_OK) {