ExpandOrCollapse
virtual void ExpandOrCollapse(BListItem* superItem,
virtual void ExpandOrCollapse(BRow* row, bool expand);
AbstractTable::ExpandOrCollapse(row, expand);
ExpandOrCollapse(node->Row(), expanded);
virtual void ExpandOrCollapse(BRow* row, bool expand);
BColumnListView::ExpandOrCollapse(row, expand);
ExpandOrCollapse(partitionrow, true);
ExpandOrCollapse(partitionrow, true);
virtual void ExpandOrCollapse(BRow* row, bool expand);
ExpandOrCollapse(row, true);
ExpandOrCollapse(packageRow, true);
BOutlineListView::ExpandOrCollapse(superItem, expand);
void ExpandOrCollapse(BListItem *superItem,
void ExpandOrCollapse(BRow* parent, bool expand);
fMasterView->ExpandOrCollapse(fTargetRow,
fMasterView->ExpandOrCollapse(fFocusRow, !fFocusRow->fIsExpanded);
fOutlineView->ExpandOrCollapse(row, Open);
ExpandOrCollapse(item, true);
ExpandOrCollapse(item, false);