EntryStrategy
EntryStrategy fEntryStrategy;
typename EntryStrategy>
#define _VECTOR_MAP_CLASS_NAME VectorMap<Key, Value, EntryStrategy>
#define _VECTOR_MAP_CLASS_TYPE typename VectorMap<Key, Value, EntryStrategy>
typename EntryStrategy = VectorMapEntryStrategy::Pair<Key, Value> >
typedef typename EntryStrategy::Entry _Entry;
typedef typename EntryStrategy::KeyReference KeyReference;
typedef typename EntryStrategy::KeyStrategy KeyStrategy;
typedef typename EntryStrategy::ValueStrategy ValueStrategy;
typedef typename TestStrategy::EntryStrategy EntryStrategy;
EntryStrategy entryStrategy;
EntryStrategy entryStrategy;
EntryStrategy entryStrategy;
void Fill(TestClass& v, EntryStrategy strategy, int32 maxNumber)
typedef typename EntryStrategy::Key Key;
typedef typename EntryStrategy::Value Value;
EntryStrategy entryStrategy;
EntryStrategy entryStrategy;
EntryStrategy entryStrategy;
EntryStrategy entryStrategy;
EntryStrategy entryStrategy;
EntryStrategy entryStrategy;
struct Strategy : public TestStrategy<Map, PairTestBase<Key, Value>::EntryStrategy, CS> {};