EntryCreated
virtual void EntryCreated(node_ref* node, entry_ref* entry) {};
void EntryCreated(node_ref* node, entry_ref* entry);
virtual void EntryCreated(const char* name, ino_t directory,
virtual void EntryCreated(const char *name, ino_t directory,
virtual void EntryCreated(QueryList& source,
virtual void EntryCreated(QueryList& source,
virtual void EntryCreated(QueryList& source,
listener->EntryCreated(*this, iterator->second, iterator->first.node);
fListeners.ItemAt(index)->EntryCreated(*this, ref, node);
virtual void EntryCreated(QueryList& source,
EntryCreated(ref, node);
EntryCreated(ref, node.node);
virtual void EntryCreated(const entry_ref &ref, ino_t node);
fListener->EntryCreated(&fWatchedFileList[file.node]);
EntryCreated(entry.name, entry.directory, entry.device,
virtual void EntryCreated(WatchedFile* file) {};
virtual void EntryCreated(const char *name, ino_t directory,
EntryCreated(file);
if (child->EntryCreated(ref))
fRoot->EntryCreated(&ref);
bool EntryCreated(entry_ref *ref);
fListener->EntryCreated(&node, &entry);
EntryCreated(name, directory, device, node);
BPose* pose = EntryCreated(&dirNode, &itemNode, ref.name, 0);
BPose* pose = EntryCreated(targetModel->NodeRef(), &destNodeRef, destEntryRef.name, &index);
BPose* pose = EntryCreated(targetModel->NodeRef(), &nodeRef, ref.name, &index);
EntryCreated(&dirNode, &itemNode, name);
EntryCreated(&dirNode, &itemNode, name);
BPose* EntryCreated(const node_ref*, const node_ref*, const char*,
void EntryCreated(node_ref* node,
void EntryCreated(const char *name, ino_t directory,
void EntryCreated(node_ref* node, entry_ref* entry);