EntryAt
Entry* EntryAt(int32 index);
maxLength = EntryAt(index -1)->GetLocation()
DirEntry *EntryAt(int32 index) const
if (DirEntry *entry = EntryAt(index)) {
DirEntry *entry = fDirItem.EntryAt(fIndex);
&& fDirItem.EntryAt(fIndex)->GetOffset() > GetOffset()) {
|| offset_hash_value(fDirItem.EntryAt(fIndex)->GetOffset())
DirEntry *entry = fDirItem.EntryAt(fIndex);
DirEntry *entry = dirItem.EntryAt(index);
DirEntry *entry = item.EntryAt(entryIndex);
DirEntry *entry = item.EntryAt(index);
DirEntry *entry = item.EntryAt(index);
const gpt_partition_entry &entry = EntryAt(i);
gpt_partition_entry& EntryAt(int32 index) const
const gpt_partition_entry& entry = header->EntryAt(i);
const gpt_partition_entry& entry = header->EntryAt(i);
gpt_partition_entry& entry = header->EntryAt(entryIndex);
gpt_partition_entry& entry = header->EntryAt(entryIndex);
gpt_partition_entry& entry = header->EntryAt(entryIndex);
gpt_partition_entry& entry = header->EntryAt(entryIndex);
gpt_partition_entry& entry = header->EntryAt(entryIndex);
gpt_partition_entry& entry = header->EntryAt(entryIndex);
gpt_partition_entry partition = gptHeader.EntryAt(partitionIndex - 1);
if (memcmp(&entries[index], &header->EntryAt(index),
if (kTypeMap[i].guid == header->EntryAt(index).partition_type)
for (int i = 0; Entry* entry = EntryAt(i); i++)
for (int i = 0; Entry* entry = EntryAt(i); i++)
for (int i = 0; Entry* entry = EntryAt(i); i++) {
for (int i = 0; Entry* entry = EntryAt(i); i++) {