EnqueueMessage
status_t EnqueueMessage(BMessage* message);
status_t EnqueueMessage(BMessage* message);
owner->EnqueueMessage(message);
owner->EnqueueMessage(message);
owner->EnqueueMessage(message);
if (fOwner->EnqueueMessage(message) != B_OK)
if (msg != NULL && fOwner->EnqueueMessage(msg) != B_OK)
status_t status = fOwner->EnqueueMessage(message);
fTarget.EnqueueMessage(message);
fTarget.EnqueueMessage(message);
fTarget.EnqueueMessage(message);
sSingletonMouseDevice->EnqueueMessage(message);
sSingletonMouseDevice->EnqueueMessage(message);
sSingletonMouseDevice->EnqueueMessage(message);
fTarget.EnqueueMessage(message);
fTarget.EnqueueMessage(message);
fTarget.EnqueueMessage(message);
if (msg.IsSet() && h->Device()->EnqueueMessage(msg.Get()) >= B_OK)
if (Device()->EnqueueMessage(msg.Get()) >= B_OK) {
if (Device()->EnqueueMessage(msg.Get()) >= B_OK) {
if (Device()->EnqueueMessage(msg.Get()) >= B_OK)
if (Device()->EnqueueMessage(msg.Get()) >= B_OK)
if (Device()->EnqueueMessage(msg.Get()) >= B_OK)
status_t ret = fParent->EnqueueMessage(event);
fParent->EnqueueMessage(event);
EnqueueMessage(fCachedMouseDown);
EnqueueMessage(DetachCurrentMessage());
EnqueueMessage(DetachCurrentMessage());
EnqueueMessage(DetachCurrentMessage());
EnqueueMessage(DetachCurrentMessage());
fOwner->EnqueueMessage(message);
void EnqueueMessage(BMessage *message);
EnqueueMessage(m);
EnqueueMessage(m);
EnqueueMessage(m);
if (fDevice->EnqueueMessage(deviceMessage) != B_OK)
void EnqueueMessage(BMessage* message);
gNotificationManager->EnqueueMessage(msg);
EnqueueMessage(event);