Encoding
uint8 Encoding() const;
mail_encoding Encoding();
mail_encoding Encoding();
uint32 Encoding() const;
uint32 encoding = format->Encoding();
fShellInfo.SetEncoding(parameters.Encoding());
int Encoding() const
{ return fShellInfo.Encoding(); }
int Encoding() const
int Encoding() const
if (currentEncoding != fBuffer->Encoding()) {
groundtable = _GuessGroundTable(fBuffer->Encoding());
currentEncoding = fBuffer->Encoding();
reply.AddInt32("result", Encoding());
int Encoding() const;
= BCharacterSetRoster::GetCharacterSetByConversionID(view->Encoding());
int Encoding() const;
if (fShellInfo.Encoding() != M_UTF8) {
printf(" 0x%02x %-4d %-4d", face, font.Spacing(), font.Encoding());
switch (typeEntry->Encoding()) {
uint8 Encoding() const { return fEncoding; }
link.Attach<uint8>(font.Encoding());
fState->font.SetEncoding(font->Encoding());
return _data->Encoding();
&& format.Encoding() == 0) {
info.fontEncoding = fFont.Encoding();
fFont.SetEncoding(font.Encoding());
printf("\t Encoding: %" B_PRId32 "\n", fFont.Encoding());
uint32 Encoding() const
WriteSetFontEncoding(font.Encoding());
Add((uint8)font.Encoding());
printf("\t\tencoding: %u\n", font.Encoding());