ElfSymbolLookup
ElfSymbolLookup*& _lookup) const;
class ElfSymbolLookup;
ElfSymbolLookup* symbolLookup;
status_t error = ElfSymbolLookup::Create(
ObjectDeleter<ElfSymbolLookup> symbolLookupDeleter(symbolLookup);
DebuggerInterface::GetElfSymbols(ElfSymbolLookup* symbolLookup,
ElfSymbolLookup* symbolLookup;
ObjectDeleter<ElfSymbolLookup> symbolLookupDeleter(symbolLookup);
status_t GetElfSymbols(ElfSymbolLookup* symbolLookup,
class ElfSymbolLookup;
ElfSymbolLookup* symbolLookup;
ObjectDeleter<ElfSymbolLookup> symbolLookupDeleter(symbolLookup);
class ElfSymbolLookup;
ElfSymbolLookup*& _lookup);
ElfSymbolLookup*& _lookup)
return ElfSymbolLookup::Create(source, symbolTable, symbolHash, stringTable,
ElfSymbolLookup::kGetSymbolCountFromHash, symbolTableEntrySize,
ElfSymbolLookup*& _lookup);
ElfFile::CreateSymbolLookup(uint64 textDelta, ElfSymbolLookup*& _lookup) const
return ElfSymbolLookup::Create(source, symbolSection->Offset(), 0,
class ElfSymbolLookupImpl : public ElfSymbolLookup {
ElfSymbolLookup::~ElfSymbolLookup()
ElfSymbolLookup::Create(ElfSymbolLookupSource* source, uint64 symbolTable,
bool swappedByteOrder, bool cacheSource, ElfSymbolLookup*& _lookup)
ElfSymbolLookup* lookup;
class ElfSymbolLookup {
virtual ~ElfSymbolLookup();
ElfSymbolLookup*& _lookup);