ElementSize
int32 ElementSize() const;
horizontalLayoutInfo->ElementSize(index),
float width = fHorizontalLayoutInfo->ElementSize(visibleIndex);
float height = fVerticalLayoutInfo->ElementSize(visibleIndex);
return fTarget->ElementSize(fElements[element]);
return ElementSize(position);
return ElementLocation(lastIndex) + ElementSize(lastIndex)
virtual float ElementSize(int32 element) = 0;
size = ElementSize();
elementSize = ElementSize();
|| field.ElementSize() != numBytes) {