Editor
fTypeEditorView = GetTypeEditorFor(fProbeView->Editor());
DataEditor& Editor() { return fEditor; }
class Editor : public BWindow
Editor(const BRect &frame, ResourceData *data,
virtual ~Editor(void);
: Editor(frame, data, owner)
class DoubleEditor : public Editor
class StringEditor : public Editor
class ImageEditor : public Editor
: Editor(frame, data, owner)
Editor::MessageReceived(msg);
Editor::Editor(const BRect &frame, ResourceData *data, BHandler *owner)
Editor::~Editor(void)
: Editor(frame, data, owner)
Editor::MessageReceived(msg);
Editor * Instantiate(void);
Editor *
class Editor;
typedef Editor* create_editor(void);