EQ_BANDS
float freq[EQ_BANDS] = {31.25, 62.5, 125, 250, 500, 1000, 2000, 4000, 8000, 16000};
float adjust[EQ_BANDS];
return EQ_BANDS;
float fAWeights[EQ_BANDS][2];
float fBWeights[EQ_BANDS][2];
float fWDataVector[MAX_CHANNELS][EQ_BANDS][2];
float fGainVector[MAX_CHANNELS][EQ_BANDS];
float fFrequency[EQ_BANDS];
double fBands[EQ_BANDS];
for (int i = 0; i < EQ_BANDS; i++)
bigtime_t fBandsLastChanged[EQ_BANDS];