EMU_STATE_STARTED
(voice->state & EMU_STATE_STARTED) == 0)
voice->state |= EMU_STATE_STARTED;
voice->state &= ~EMU_STATE_STARTED;
voice->state = !EMU_STATE_STARTED;
if (voice->state & EMU_STATE_STARTED)
stream->state |= EMU_STATE_STARTED;
stream->state &= ~EMU_STATE_STARTED;
stream->state = !EMU_STATE_STARTED;
(stream->state & EMU_STATE_STARTED) == 0)
(stream->state & EMU_STATE_STARTED) == 0 ||
(stream->state & EMU_STATE_STARTED) == 0 ||
if (!(card->pstream->state & EMU_STATE_STARTED))
if (!(card->pstream2->state & EMU_STATE_STARTED))
if (!(card->rstream->state & EMU_STATE_STARTED))
if (!(card->rstream2->state & EMU_STATE_STARTED))
(pstream->state & EMU_STATE_STARTED) == 0)
(rstream->state & EMU_STATE_STARTED) == 0)