EALREADY
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
E(EALREADY),
return EALREADY;
return EALREADY;
ADD_ERROR(EALREADY);
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY; /* XXX: we should postpone */
return EALREADY;
return EALREADY;
return EALREADY;
return EALREADY;
case EALREADY:
if (playerror == EALREADY)
if (stoperror == EALREADY)
if (error == EALREADY)