DrawingMode
drawing_mode DrawingMode() const;
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldDrawingMode = view->DrawingMode();
drawing_mode oldDrawingMode = view->DrawingMode();
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldMode = offscreen->DrawingMode();
drawing_mode oldMode = parent->DrawingMode();
drawing_mode mode = view->DrawingMode();
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldDrawingMode = view->DrawingMode();
drawing_mode oldDrawingMode = view->DrawingMode();
drawing_mode defaultTextRenderingMode = DrawingMode();
ret = data->AddInt32("_dmod", DrawingMode());
drawing_mode oldMode = view->DrawingMode();
drawing_mode oldMode = view->DrawingMode();
drawing_mode mode = owner->DrawingMode();
drawing_mode mode = owner->DrawingMode();
oldMode = fPainter->DrawingMode();
drawing_mode previousMode = fPainter->DrawingMode();
inline drawing_mode DrawingMode() const
if (ToString(view->DrawingMode(), string))
DrawingMode* mode = NULL;