DrawShape
virtual void DrawShape(const BShape& shape, bool fill) {}
callbacks.DrawShape(shape, header->op == B_PIC_FILL_SHAPE);
virtual void DrawShape(const BShape& shape, bool fill);
virtual void DrawShape(const BShape& shape, bool fill);
fCanvas->GetDrawingEngine()->DrawShape(frame, opCount, opList,
fCanvas->GetDrawingEngine()->DrawShape(frame, opCount, opList,
virtual void DrawShape(const BShape& shape, bool fill);
drawingEngine->DrawShape(shapeFrame, opCount, opList, ptCount,
drawingEngine->DrawShape(shapeFrame, opCount, opList,
canvas->GetDrawingEngine()->DrawShape(fBounds,
transaction.SetDirty(fPainter->DrawShape(opCount, opList, ptCount, ptList,
transaction.SetDirty(fPainter->DrawShape(opCount, opList, ptCount, ptList,
virtual void DrawShape(const BRect& bounds,
virtual void DrawShape(const BRect& bounds,
BRect DrawShape(const int32& opCount,
BRect DrawShape(const int32& opCount,
virtual void DrawShape(const BRect& bounds,
virtual void DrawShape(const BRect& bounds,