DrawButton
DrawButton::DrawButton(BRect frame, const char *name, const unsigned char *on,
DrawButton::~DrawButton(void)
DrawButton::AttachedToWindow()
DrawButton::MouseUp(BPoint pt)
DrawButton::Draw(BRect update)
class DrawButton : public BControl
DrawButton(BRect frame, const char *name, const unsigned char *on,
~DrawButton(void);
fLoopButton = new DrawButton(buttonRect, B_TRANSLATE("Loop"),
DrawButton * fLoopButton;