Done
transaction.Done();
transaction.Done();
return transaction.Done();
transaction.Done();
transaction.Done();
transaction.Done();
status = transaction.Done();
transaction.Done();
return transaction.Done();
status = transaction.Done();
freeStatus = transaction.Done();
status = transaction.Done();
status_t Done()
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
transaction.Done();
transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status_t Done();
status = transaction.Done();
status_t status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status_t Done(bool success = true);
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
transaction.Done();
status = transaction.Done();
transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
status = transaction.Done();
job->Done(job->Do(this));
fStreamState = HttpInputStreamState::Done;
fStreamState = HttpInputStreamState::Done;
if (fStreamState < HttpInputStreamState::Body || fStreamState == HttpInputStreamState::Done)
fStreamState = HttpInputStreamState::Done;
return fStreamState == HttpInputStreamState::Done;
enum class HttpInputStreamState { StatusLine, Fields, Body, Done };
fState = HttpSerializerState::Done;
fState = HttpSerializerState::Done;
case HttpSerializerState::Done:
enum class HttpSerializerState { Uninitialized, Header, ChunkHeader, Body, Done };
return fState == HttpSerializerState::Done;
Done(where);
virtual void Done(BPoint where) = 0;
virtual void Done(BPoint where);
virtual void Done(BPoint where);
signalHandledCaller.Done();
Done();
bool Done(status_t result);
if (!fWrappers[wrapperIndex++].Done(transfer.Status()))
wrappers[i]->Done(status);
status_t Done()
transaction.Done();