DecorInfo
DecorInfo* DecoratorAt(int32);
DecorInfo* FindDecorator(const BString& string);
DecorInfo* CurrentDecorator();
DecorInfo* DefaultDecorator();
bool IsCurrentDecorator(DecorInfo* decor);
status_t SetDecorator(DecorInfo* decor);
status_t Preview(DecorInfo* decor, BWindow* window);
DecorInfo* _FindDecor(const BString& path);
BObjectList<DecorInfo> fList;
using BPrivate::DecorInfo;
class DecorInfo {
DecorInfo();
DecorInfo(const BString& path);
DecorInfo(const entry_ref& ref);
~DecorInfo();
print_decor_summary(DecorInfo* decor, bool isCurrent)
print_decor_shortcut(DecorInfo* decor, bool isCurrent)
print_decor_info_verbose(DecorInfo* decor, bool isCurrent)
DecorInfo* decor = NULL;
DecorInfo::Unset()
DecorInfo::IsDefault() const
DecorInfo::Path() const
DecorInfo::Ref() const
DecorInfo::Name() const
DecorInfo::ShortcutName() const
DecorInfo::Authors() const
DecorInfo::ShortDescription() const
DecorInfo::LongDescription() const
DecorInfo::LicenseURL() const
DecorInfo::LicenseName() const
DecorInfo::SupportURL() const
DecorInfo::Version() const
DecorInfo::ModificationTime() const
DecorInfo::CheckForChanges(bool& deleted)
DecorInfo::_Init(bool isUpdate)
DecorInfo::DecorInfo()
DecorInfo* info = new(std::nothrow) DecorInfo("Default");
DecorInfo::DecorInfo(const BString& path)
DecorInfo*
DecorInfo*
DecorInfo* decor = _FindDecor(string);
DecorInfo*
DecorInfo::DecorInfo(const entry_ref& ref)
DecorInfo*
DecorInfoUtility::IsCurrentDecorator(DecorInfo* decor)
DecorInfoUtility::SetDecorator(DecorInfo* decor)
DecorInfo* decor = DecoratorAt(index);
DecorInfoUtility::Preview(DecorInfo* decor, BWindow* window)
DecorInfo*
DecorInfo* decor = fList.ItemAt(i);
DecorInfo* decorInfo = fList.ItemAt(i);
DecorInfo* decorInfo = new(std::nothrow) DecorInfo(ref);
DecorInfo::~DecorInfo()
DecorInfo::SetTo(const entry_ref& ref)
DecorInfo::SetTo(BString path)
DecorInfo::InitCheck() const
DecorInfo* decor = fDecorUtility.FindDecorator(fCurrentDecor);
LookAndFeelSettingsView::_SetDecor(DecorInfo* decorInfo)
DecorInfo* decor = fDecorUtility.DecoratorAt(i);
void _SetDecor(BPrivate::DecorInfo* decorInfo);