Symbol: DecodedFormat
headers/os/media/MediaTrack.h
85
status_t DecodedFormat(media_format* _format,
src/apps/haiku3d/texture/VideoFileTexture.cpp
97
err = fVideoTrack->DecodedFormat(&format);
src/apps/mediaconverter/MediaConverterApp.cpp
400
inTrack->DecodedFormat(&outAudFormat);
src/apps/mediaconverter/MediaConverterApp.cpp
409
inTrack->DecodedFormat(&outAudFormat);
src/apps/mediaconverter/MediaConverterApp.cpp
442
inVidTrack->DecodedFormat(&outVidFormat);
src/apps/mediaconverter/MediaFileInfo.cpp
63
ret = track->DecodedFormat(&format);
src/apps/mediaconverter/MediaFileInfo.cpp
93
ret = track->DecodedFormat(&format);
src/apps/mediaplayer/supplier/MediaTrackAudioSupplier.cpp
242
if (fMediaTrack == NULL || fMediaTrack->DecodedFormat(&fFormat) != B_OK
src/apps/mediaplayer/supplier/MediaTrackVideoSupplier.cpp
384
return fVideoTrack->DecodedFormat(&fFormat);
src/apps/soundrecorder/RecorderWindow.cpp
1075
if ((track->DecodedFormat(&fPlayFormat) == B_OK)
src/bin/media_client/MediaPlay.cpp
78
if ((track->DecodedFormat(&playFormat) == B_OK)
src/kits/game/FileGameSound.cpp
352
if (fAudioStream->stream->DecodedFormat(&playFormat) != B_OK) {
src/kits/game/SimpleGameSound.cpp
166
status_t error = audioStream->DecodedFormat(&mformat);
src/kits/media/MediaTrack.cpp
151
return self->DecodedFormat(_format, 0);
src/kits/media/SoundFile.cpp
367
status = track->DecodedFormat(&mf);
src/kits/media/TrackReader.cpp
106
if (track->DecodedFormat(&fmt) != B_OK)
src/kits/media/TrackReader.cpp
142
if (track->DecodedFormat(&fmt) == B_OK) {
src/kits/media/TrackReader.cpp
151
if (track->DecodedFormat(&fmt) == B_OK) {
src/kits/media/TrackReader.cpp
160
if (track->DecodedFormat(&fmt) == B_OK) {
src/servers/media_addon/MediaFilePlayer.cpp
83
if ((track->DecodedFormat(&fPlayFormat) == B_OK)
src/tests/kits/game/push_game_sound_test/push_game_sound_test.cpp
82
if (mediaTrack->DecodedFormat(&format) != B_OK) {
src/tests/kits/media/VideoDecoder.cpp
91
fMediaTrack->DecodedFormat(&format);
src/tests/kits/media/media_decoder/media_decoder.cpp
67
track->DecodedFormat(&format);
src/tests/kits/media/playsound/playfile.cpp
84
if ((track->DecodedFormat(&playFormat) == B_OK)