ABORT_EVENT
_PushEvent(ABORT_EVENT, thread, fCurrentPhase);
if (event == ABORT_EVENT) {
if (event == ABORT_EVENT) {
if (!systemApps && event == ABORT_EVENT) {
if (event == ABORT_EVENT) {
if (event == ABORT_EVENT) {
if (event == ABORT_EVENT && phase == ABORTED_PHASE && eventTeam < 0)
if (event == ABORT_EVENT)
_PushEvent(ABORT_EVENT, -1, fCurrentPhase);
_PushEvent(ABORT_EVENT, -1, fCurrentPhase);