DebuggerUiSettingsFactory
DebuggerUiSettingsFactory::DeleteDefault();
error = DebuggerUiSettingsFactory::CreateDefault();
return fSettingsManager.Init(DebuggerUiSettingsFactory::Default());
DebuggerUiSettingsFactory::DeleteDefault();
error = DebuggerUiSettingsFactory::CreateDefault();
error = settingsManager.Init(DebuggerUiSettingsFactory::Default());
DebuggerUiSettingsFactory* DebuggerUiSettingsFactory::sDefaultInstance = NULL;
DebuggerUiSettingsFactory::DebuggerUiSettingsFactory()
DebuggerUiSettingsFactory::~DebuggerUiSettingsFactory()
DebuggerUiSettingsFactory*
DebuggerUiSettingsFactory::Default()
DebuggerUiSettingsFactory::CreateDefault()
sDefaultInstance = new(std::nothrow) DebuggerUiSettingsFactory();
DebuggerUiSettingsFactory::DeleteDefault()
DebuggerUiSettingsFactory::Create(const BMessage& archive,
class DebuggerUiSettingsFactory : public TeamUiSettingsFactory {
static DebuggerUiSettingsFactory* Default();
DebuggerUiSettingsFactory();
virtual ~DebuggerUiSettingsFactory();
static DebuggerUiSettingsFactory* sDefaultInstance;