DOWN_LEFT_CORNER
case DOWN_LEFT_CORNER:
case DOWN_LEFT_CORNER:
|| fCurrentCorner == DOWN_LEFT_CORNER ? size : -size;
return point.y < centerY ? UP_LEFT_CORNER : DOWN_LEFT_CORNER;
SetCorner(DOWN_LEFT_CORNER);
else if (Corner() == DOWN_LEFT_CORNER)
if (Corner() == DOWN_LEFT_CORNER)
SetCorner(DOWN_LEFT_CORNER);
SetCorner(DOWN_LEFT_CORNER);