DISPLAY_BITMAP
if ((window->fOffscreen != 0) && (window->fCurrentSettings.display == DISPLAY_BITMAP))
if (fCurrentSettings.display == DISPLAY_BITMAP)
if (fCurrentSettings.display == DISPLAY_BITMAP)
if (new_set.display == DISPLAY_BITMAP) {
if (new_set.display == DISPLAY_BITMAP) {
if (new_set.display == DISPLAY_BITMAP) {
if (new_set.display == DISPLAY_BITMAP)
if (w->fCurrentSettings.display == DISPLAY_BITMAP) {