DEBUG_MAX_LEVEL_INFO
#ifndef DEBUG_MAX_LEVEL_INFO
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
#ifndef DEBUG_MAX_LEVEL_INFO
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
#ifndef DEBUG_MAX_LEVEL_INFO
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
#ifndef DEBUG_MAX_LEVEL_INFO
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
#ifndef DEBUG_MAX_LEVEL_INFO
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
#ifndef DEBUG_MAX_LEVEL_INFO
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \
do { if( seriousness <= debug_level_info && seriousness <= DEBUG_MAX_LEVEL_INFO ) { \