CurrentTime
bigtime_t CurrentTime() const;
bigtime_t CurrentTime();
static BTime CurrentTime(time_type type);
bigtime_t CurrentTime() const;
oMediaHeader->start_time = CurrentTime();
bigtime_t CurrentTime() const;
double(BTime::CurrentTime(B_LOCAL_TIME).Millisecond() / 1000.0));
fPerformanceTime = fVideoTrack->CurrentTime();
bigtime_t timestamp = fPlayTrack->CurrentTime();
time_t CurrentTime;
CurrentTime = time (NULL);
g_DatabaseRecognitionString, ctime (&CurrentTime)) <= 0)
uint32 CurrentTime;
CurrentTime = m_TotalGenuineMessages + m_TotalSpamMessages - 1;
if (CurrentTime - CurrentIter->second.age >= m_PurgeAge &&
bigtime_t CurrentTime;
CurrentTime = system_time ();
if (CurrentTime - m_LastTimeAKeyWasPressed >= 1000000 /* microseconds */)
m_LastTimeAKeyWasPressed = CurrentTime;
bigtime_t CurrentTime();
return fPlayerNode->CurrentTime();
return BDateTime(BDate::CurrentDate(type), BTime::CurrentTime(type));
BTime time = BTime::CurrentTime(B_LOCAL_TIME);
BTime time(BTime::CurrentTime(B_LOCAL_TIME));
(double)mediaTrack->CurrentTime() / 1000000LL);