CreateValueNode
virtual status_t CreateValueNode(ValueNodeChild* nodeChild,
status_t CreateValueNode(ValueNodeChild* nodeChild,
error = TypeHandlerRoster::Default()->CreateValueNode(_child,
if (TypeHandlerRoster::Default()->CreateValueNode(
if (TypeHandlerRoster::Default()->CreateValueNode(child,
if (TypeHandlerRoster::Default()->CreateValueNode(
if (TypeHandlerRoster::Default()->CreateValueNode(node->NodeChild(), type,
error = TypeHandlerRoster::Default()->CreateValueNode(nodeChild,
status_t error = TypeHandlerRoster::Default()->CreateValueNode(child,
return handler->CreateValueNode(nodeChild, type, _node);
virtual status_t CreateValueNode(ValueNodeChild* nodeChild,
virtual status_t CreateValueNode(ValueNodeChild* nodeChild,
virtual status_t CreateValueNode(ValueNodeChild* nodeChild,