CreatePose
CreatePose(trashModel, &poseInfo, false, NULL, NULL, true);
CreatePose(model, &info, true, NULL, NULL, true);
return CreatePose(model, &poseInfo, true, indexPtr);
return CreatePose(zombie, &poseInfo);
BPose* CreatePose(Model*, PoseInfo*, bool insertionSort = true, int32* index = NULL,