CpuStateX86
CpuStateX86* state = new(std::nothrow) CpuStateX86;
CpuStateX86* state = new(std::nothrow) CpuStateX86(
CpuStateX86* cpuState = dynamic_cast<CpuStateX86*>(_cpuState);
CpuStateX86* previousCpuState = NULL;
previousCpuState = new(std::nothrow) CpuStateX86;
CpuStateX86* cpuState = dynamic_cast<CpuStateX86*>(previousCpuState);
CpuStateX86* state = dynamic_cast<CpuStateX86*>(frame->GetCpuState());
CpuStateX86::UpdateDebugState(void* state, size_t size) const
CpuStateX86::CpuStateX86()
CpuStateX86::InstructionPointer() const
CpuStateX86::SetInstructionPointer(target_addr_t address)
CpuStateX86::StackFramePointer() const
CpuStateX86::StackPointer() const
CpuStateX86::GetRegisterValue(const Register* reg, BVariant& _value) const
CpuStateX86::SetRegisterValue(const Register* reg, const BVariant& value)
CpuStateX86::CpuStateX86(const x86_debug_cpu_state& state)
CpuStateX86::IsRegisterSet(int32 index) const
CpuStateX86::IntRegisterValue(int32 index) const
CpuStateX86::SetIntRegister(int32 index, uint32 value)
CpuStateX86::FloatRegisterValue(int32 index) const
CpuStateX86::SetFloatRegister(int32 index, double value)
CpuStateX86::MMXRegisterValue(int32 index) const
CpuStateX86::SetMMXRegister(int32 index, const uint8* value)
CpuStateX86::XMMRegisterValue(int32 index) const
CpuStateX86::SetXMMRegister(int32 index, const uint8* value)
CpuStateX86::UnsetRegister(int32 index)
CpuStateX86::~CpuStateX86()
CpuStateX86::Clone(CpuState*& _clone) const
CpuStateX86* newState = new(std::nothrow) CpuStateX86();
class CpuStateX86 : public CpuState {
CpuStateX86();
CpuStateX86(const x86_debug_cpu_state& state);
virtual ~CpuStateX86();
CpuStateX86* x86State = dynamic_cast<CpuStateX86*>(state);
CpuStateToZydisRegContext(CpuStateX86* state, ZydisRegisterContext* context)