CountWindows
int32 CountWindows() const;
int32 CountWindows();
if (CountWindows() <= 0)
if (CountWindows() <= 0)
if (CountWindows() == 0)
if (CountWindows() == 0)
int32 maxIndex = fManager->CountWindows(groupIndex) - 1;
int32 max = CountWindows(fCurrentIndex);
int32 CountWindows(int32 groupIndex,
if (CountWindows() != 1)
for (int32 i = CountWindows(); i-- > 0; ) {
string << CountWindows() + 1;
for (int32 i = CountWindows() - 1; i >= 0; i--) {
if (CountWindows() < 2)
if (!IsLaunching() && CountWindows() <= kWindowsToIgnore) {
const int32 count = CountWindows();
if (CountWindows() == kWindowsToIgnore)
int32 numWindows = be_app->CountWindows();
numWindows = be_app->CountWindows();
if (CountWindows() == 0)
if (CountWindows() == 1 && fQuitter == NULL) {
int32 windowCount = be_app->CountWindows();
i = be_app->CountWindows();
int32 count = CountWindows();
index = CountWindows() - index;
for (int32 i = 0; i < CountWindows(); i++) {
err = reply.AddInt32("result", CountWindows());
index = CountWindows() - index;
int32 count = be_app->CountWindows();
int32 count = be_app->CountWindows();
int32 count = CountWindows();
if (CountWindows() != 1)
for (int32 i = 0; i < stack->CountWindows(); i++) {
for (int32 s = 0; s < stack->CountWindows(); s++) {
for (int32 s = 0; s < stack->CountWindows(); s++) {
for (int32 s = 0; s < stack->CountWindows(); s++) {
if (fCurrentStack->CountWindows() == 1)
if (position >= stack->CountWindows())
for (int32 i = 0; i < stack->CountWindows(); i++) {
for (int32 i = 0; i < stack->CountWindows(); i++) {
for (int32 i = 0; i < stack->CountWindows(); i++) {
for (int32 i = 0; i < stack->CountWindows(); i++) {
for (int32 i = 1; i < stack->CountWindows(); i++) {
for (int32 i = 0; i < stack->CountWindows(); i++) {
int32 CountWindows();
if (stack->CountWindows() > 1 && _IsStackableWindow(window) == false)
long c = be_app->CountWindows();
long c = be_app->CountWindows();
int32 stackWindowCount = windowStack.CountWindows();
int32 count = CountWindows();
int32 count = CountWindows();
int32 count = CountWindows();
int32 count = CountWindows();
int32 CountWindows() const;
BWindow* window = WindowAt(rand() % CountWindows());
BWindow* window = WindowAt(rand() % CountWindows());
BWindow* window = WindowAt(rand() % CountWindows());
BWindow* window = WindowAt(rand() % CountWindows());
BWindow* window = WindowAt(rand() % CountWindows());
BWindow* window = WindowAt(rand() % CountWindows());
BWindow* window = WindowAt(rand() % CountWindows());
BWindow* window = WindowAt(rand() % CountWindows());
int32 action = CountWindows() > 1 ? rand() % 10 : 0;
BWindow* window = WindowAt(rand() % CountWindows());