CountChannels
virtual int32 CountChannels() const;
int32 CountChannels();
int32 CountChannels() const;
if (parameter->CountChannels() == 2) {
if (parameter->CountChannels() == 2) {
if (parameter->CountChannels() == 2) {
group->ParameterAt(numParameters)->CountChannels() + 1);
uint32 CountChannels() const
uint32 channelCount = sgiImage->CountChannels();
if (fromChannel + channelCount > CountChannels())
channelCount = CountChannels() - fromChannel;
if (fromChannel + channelCount > CountChannels())
channelCount = CountChannels() - fromChannel;
int32 numChannels = CountChannels();
int32 numChannels = CountChannels();
int32 numChannels = CountChannels();
*width = 11.0 * CountChannels();
*height = 11.0 * CountChannels() + (fLineFeed * 2.0)
int32 numChannels = CountChannels();
inMask = new (std::nothrow) bool[CountChannels()];
BRect last = ThumbFrameFor(CountChannels() - 1);
for (int32 channel = 0; channel < CountChannels(); channel++) {
continuous.CountChannels(), continuous);
for (int32 i = 0; i < continuous.CountChannels(); i++) {
float value[fParameter.CountChannels()];
for (int32 i = 0; i < fParameter.CountChannels(); i++)
" channels\n", fControl->Name(), fParameter.CountChannels());
float value[fParameter.CountChannels()];
for (int32 i = 0; i < fParameter.CountChannels(); i++) {
int32 count = fVolumeSlider->CountChannels();
int count = fVolumeSlider->CountChannels();
for (int32 i = 0; i < horizontal->CountChannels(); i++) {
for (int32 i = 0; i < horizontal->CountChannels(); i++) {