CountBlocks
{ return CountBlocks() + CountArrays(); }
if (runArrays.CountBlocks() == 0) {
off_t CountBlocks() const;
info->total_blocks = volume->CountBlocks();
uint32 CountBlocks() const
if (index >= 0 && index < (int32)CountBlocks())
fItemSize = indirect.CountBlocks() * (off_t)fBlockSize;
fItemSize = min(indirect.CountBlocks()
skipItems = min(skipItems, indirect.CountBlocks()); // not necessary
error == B_OK && bufferSize > 0 && i < indirect.CountBlocks();
uint32 CountBlocks() const
error = fBlockCache->Init(fDevice, CountBlocks(), GetBlockSize());
return fSuperBlock->CountBlocks();
off_t CountBlocks() const;
info->total_blocks = volume->CountBlocks();
partition->content_size = volume->CountBlocks()